Next time you see the actual Michael Schumacher driving his Ferrari or Tiger Woods playing golf in a video game, don’t be flabbergasted – it is the magic of digital replicas that makes the virtual world look so real. And the fun is not limited to just video games, but is even changing the face of movies; quite literally!
This mind moving latest technology on the block is called “Contour,” which creates digital copies of various human actions and reactions. These digital reproductions help create highly realistic animated characters by controlling and reproducing innumerable facial expressions and body movements. But hey, so what? Hasn’t the motion picture industry doing similar stuff till now? Definitely not! Till date, film and video game developers have been using ‘motion-capture’ technology to add a realistic touch to digitally animated human characters. The technology uses sensors to monitor movements of the actors dressed in specially designed suits. But these sensors cannot gather enough data in the limited time to make images appear realistic enough. So, though digitally animated human characters have been created in movies like Matrix and Polar Express, the inefficiency of motion capture has stymied accurate portrayal of the infinite human expressions.
For complete IIPM article click here
Source:- IIPM Editorial, 2006
Editor:- Prof. Arindam Chaudhuri
This mind moving latest technology on the block is called “Contour,” which creates digital copies of various human actions and reactions. These digital reproductions help create highly realistic animated characters by controlling and reproducing innumerable facial expressions and body movements. But hey, so what? Hasn’t the motion picture industry doing similar stuff till now? Definitely not! Till date, film and video game developers have been using ‘motion-capture’ technology to add a realistic touch to digitally animated human characters. The technology uses sensors to monitor movements of the actors dressed in specially designed suits. But these sensors cannot gather enough data in the limited time to make images appear realistic enough. So, though digitally animated human characters have been created in movies like Matrix and Polar Express, the inefficiency of motion capture has stymied accurate portrayal of the infinite human expressions.
For complete IIPM article click here
Source:- IIPM Editorial, 2006
Editor:- Prof. Arindam Chaudhuri